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  • MIX: Multi-screen gaming with Windows Phone Developer tools preview

    Using XNA Games Studio 3.x you could build a game that would run across Windows, Xbox and Zune. Now, unless you travelled to America or lived there you were unlikely to have a Zune or Zune HD. But now with Windows Phone 7 Series we have the promise of a device far more available for our mobile gaming...
    Posted to wotudo (Weblog) by paulfo on 03-15-2010
  • Ramping dev skills for Windows Phone 7 Series

    So you now really want to learn Silverlight and XNA to be ready to build applications for the coolest new phone on the block? Here is a list of resources to get you going: XNA: Setting up XNA Games Studio on your machine . You can install the current version of XNA on your Windows PC today. This isn...
    Posted to wotudo (Weblog) by paulfo on 03-05-2010
  • Xblig XNA day

    I had a great day in Birmingham today attending the UK Xblig XNA day. The day was full of interesting stuff from texturing meshes correctly, to procedural generation of game worlds and AI strategies. Over 70 people attended with various levels of XNA experience and skill. There was plenty of discussion...
    Posted to wotudo (Weblog) by paulfo on 12-05-2009
  • XNA: Enhanced platformer game source

    A while back I made some videos on adding features to the default XNA 3.0 Platformer Game project. I’m glad many of you found them useful. To help out more you can now get my enhanced game source code from the download section of this site. The source code is provided ‘as-is’ with no warranty – use it...
    Posted to wotudo (Weblog) by paulfo on 10-01-2009
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