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  • Windows Phone 7Online Conference XNA track

    We had great fun presenting the XNA sessions for Tech.Days Online Conference last week. From a secret location (just off the M42 J4) a crack team of XNA developers gathered to present four sessions covering Artificial Intelligence, Collision detection, Advanced Rendering and the Synapse Gaming’s Sunburn...
    Posted to wotudo (Weblog) by paulfo on 03-30-2011
  • Best Practices for WP7 Execution Model - Silverlight

    With the refresh of the tools we see significant advances in the implementation of the Windows Phone 7 execution model. Developers of WP7 applications should take the time to read about the Execution Model and how it affects your application. This is critically important to ensure your users have the...
    Posted to wotudo (Weblog) by paulfo on 07-16-2010
  • Building panoramas on Windows Phone 7

    The panorama style application is a powerful and compelling application design. At present there is not a released Silverlight control for knocking up a panorama but this can still be EASILY achieved with very little effort using for example Expression Blend. As a colleague put it ‘stuff a horizontal...
    Posted to wotudo (Weblog) by paulfo on 05-28-2010
  • WP7 XNA text input

    I’ve seen a few queries of how to get text input into an XNA game on Windows Phone 7 – so I thought I’d show you how. It is all very simple. All you need to do is call Guide.BeginShowKeyboardInput. This uses the IAsync pattern to provide asynchronous input to game play. To get the string result from...
    Posted to wotudo (Weblog) by paulfo on 05-10-2010
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