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  • XNA: Gaming across many platforms and the cloud

    I’ve been working with UK XNA MVP Charles Humphrey on project ZuneRay. ZuneRay is a raycasting engine built by Charles’ for the Zune HD using XNA 3.1. With Windows Phone 7 Series in the pipeline we used the Zune HD as a target test platform with the intention of porting it to WP7S once the tools became...
    Posted to wotudo (Weblog) by paulfo on 03-25-2010
  • TechCrunch: In Mobile, Fragmentation is forever. Deal with it

    Following on from my rant on the widgets , Richard Wong – venture capitalist and guest TechCrunch blogger – makes the point with more finesse, although we disagree in technology beliefs. In his post ‘ In Mobile, Fragmentation is Forever. Deal With It’ , Wong lays out the issues of the mobile marketplace...
    Posted to wotudo (Weblog) by paulfo on 03-05-2010
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