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  • Windows Phone demo videos on YouTube

    If you haven’t found them already, there is a collection of Windows Phone demo videos up on YouTube . Most of the stuff is cut from the Mix keynote but there are some other bits as well. The two videos on the Office Hub and Email and Calendaring are interesting, particularly from an application design...
    Posted to wotudo (Weblog) by paulfo on 05-11-2010
  • WP7 XNA text input

    I’ve seen a few queries of how to get text input into an XNA game on Windows Phone 7 – so I thought I’d show you how. It is all very simple. All you need to do is call Guide.BeginShowKeyboardInput. This uses the IAsync pattern to provide asynchronous input to game play. To get the string result from...
    Posted to wotudo (Weblog) by paulfo on 05-10-2010
  • Moving WP7 Blend 4 Beta projects to Blend 4 RC

    With the new tools drop for Windows Phone Developer Tools comes the need to move projects forward. Projects built in the beta do load successfully in the RC but then they fail to deploy:   This looks pretty serious but actually is very simple to resolve. In the new drop of tools all projects need...
    Posted to wotudo (Weblog) by paulfo on 05-10-2010
  • Refresh of WP7 Training Kit

    As part of our efforts to help developers jumpstart their development of Windows Phone applications, Yesterday (5/4/2010) we released a refresh of the Windows Phone Training Kit on Channel 9 to meet the changes in the Windows Phone April CTP tools (Visual Studio 2010 for WP and the emulator). Go to the...
    Posted to wotudo (Weblog) by paulfo on 05-06-2010
  • Location Overview for Windows Phone 7

    Article abridged from the MSDN Windows Phone Development library. Location Overview for Windows Phone 7 The Windows Phone OS 7.0 CTP Refresh Location Service allows you to create location-aware applications for Windows Phone OS 7.0 CTP Refresh. The service obtains location data from multiple sources...
    Posted to wotudo (Weblog) by paulfo on 04-30-2010
  • Shawn Hargreaves Mix graphics demo available

    Shawn gave a superb demonstration of the five effects available in XNA for Windows Phone. He has now published the demo source up on the XNA Creators Club website. GO GET IT HERE .
    Posted to wotudo (Weblog) by paulfo on 04-01-2010
  • XNA: Gaming across many platforms and the cloud

    I’ve been working with UK XNA MVP Charles Humphrey on project ZuneRay. ZuneRay is a raycasting engine built by Charles’ for the Zune HD using XNA 3.1. With Windows Phone 7 Series in the pipeline we used the Zune HD as a target test platform with the intention of porting it to WP7S once the tools became...
    Posted to wotudo (Weblog) by paulfo on 03-25-2010
  • MIX: Windows Phone Developer Tools Preview

    Announced: the Windows Phone Developer Tools Preview is available! Yahooooo! The preview includes: The Visual Studio 2010 IDE A project template system for starting Silverlight applications for Windows Phone Visual Designers for Silverlight for Windows Phone that enable the drag and drop creation of...
    Posted to wotudo (Weblog) by paulfo on 03-15-2010
  • MIX: Windows Phone task integration

    Integrating Windows Phone built-in application functionality is easy to achieve using the functions in the Microsoft.Phone.Tasks framework. Most of these features are not enabled in the preview emulator, but its worth looking at the library to understand the model of accessing the device function and...
    Posted to wotudo (Weblog) by paulfo on 03-15-2010
  • MIX: XNA on Windows Phone

    Having XNA on Windows Phone 7 Series is just awesome. There is nothing like being able to run your game on a small shiny device to make you smile. Having the Windows Phone Developer Tools Preview I decided to explore just how hard it was to get some of my existing games going on Windows Phone 7 Series...
    Posted to wotudo (Weblog) by paulfo on 03-15-2010
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