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This post is one of a series that shows how to take the basic Platform Starter Kit from the XNA Games Studio and turn it into a more full featured game by taking advantage of the many tutorials and game examples published on the XNA Creators Club . Building...
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This post is one of a series that shows how to take the basic Platform Starter Kit from the XNA Games Studio and turn it into a more full featured game by taking advantage of the many tutorials and game examples published on the XNA Creators Club . As...
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This post continues the enhancement of the Platform Starter Kit to make a version of the game to publish on Xbox Live Community Games. The default platformer starter kit has the level timer which counts down from 2 minutes causing a level restart if the...
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This post is one of a series that shows how to take the basic Platform Starter Kit from the XNA Games Studio and turn it into a more full featured game by taking advantage of the many tutorials and game examples published on the XNA Creators Club . Having...
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This week is all about using your Windows PC, Xbox 360 and your artistic skills to manufacture and sell Xbox games to bring in that little bit extra dosh. Or put another way: how to make money easily with Microsoft. The proposition. You have a Windows...
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Today the XNA Team has launched Dream-Build-Play 2008 . In Dream-Build-Play 2008 you can build your dream game to compete with other game developers around the world. This year’s contest will feature Xbox360 development only and to ensure...
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David 'LetsKillDave' Weller announces on the XNA Team Blog the availability of Community Games on Xbox LIVE!! Following on from GDC 2008 you now have the opportunity to try it out. Read more at the XNA Team Blog . Or jump direct here .