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Windows Phone 7 has been RTM today (1st Sept 2010). Tally-ho!
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With the refresh of the tools we see significant advances in the implementation of the Windows Phone 7 execution model. Developers of WP7 applications should take the time to read about the Execution Model and how it affects your application. This is...
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The panorama style application is a powerful and compelling application design. At present there is not a released Silverlight control for knocking up a panorama but this can still be EASILY achieved with very little effort using for example Expression...
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Darkside (aka Simon Jackson) is blogging about building XNA games for Windows Phone 7. The first of several planned blog posts is already up on the XNA UK User group blog Dark Genesis .
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Just a note that I moved teams yesterday. I’m now focused on supporting Windows Phone 7 application development. If you’re building a WP7 application in the UK please do get in touch! I’ll continue to blog about the cool capabilities of WP7. Cheers Paul
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If you haven’t found them already, there is a collection of Windows Phone demo videos up on YouTube . Most of the stuff is cut from the Mix keynote but there are some other bits as well. The two videos on the Office Hub and Email and Calendaring are interesting...
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I’ve seen a few queries of how to get text input into an XNA game on Windows Phone 7 – so I thought I’d show you how. It is all very simple. All you need to do is call Guide.BeginShowKeyboardInput. This uses the IAsync pattern to provide asynchronous...
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With the new tools drop for Windows Phone Developer Tools comes the need to move projects forward. Projects built in the beta do load successfully in the RC but then they fail to deploy: This looks pretty serious but actually is very simple to...
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Article abridged from the MSDN Windows Phone Development library. Location Overview for Windows Phone 7 The Windows Phone OS 7.0 CTP Refresh Location Service allows you to create location-aware applications for Windows Phone OS 7.0 CTP Refresh. The service...
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Shawn gave a superb demonstration of the five effects available in XNA for Windows Phone. He has now published the demo source up on the XNA Creators Club website. GO GET IT HERE .
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I’ve compiled a short video of Shawn Hargreaves’ XNA effect demos from his session at Mix (originally shown at GDC). Enjoy!
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You seen the demos, and now you have an idea for the money making application or game on Windows Phone 7 Series. Seeing as this is a new marketplace, if you can use your existing mobile application development experience to build that compelling app and...
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One of the great opportunities in mobile is the delivery of context aware applications – applications that can determine stuff automatically when they are being used in order to give the end user a better, and maybe more accurate, experience. Location...
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For me the best session at Mix 10 was Shawn Hargreave’s CL22 – High Performance 3D Games on Windows Phone 7 Series. Shawn is an XNA demi-god and to see what he can make the new Windows Phone do with XNA is inspiring. The session is packed with technical...
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I’ve been working with UK XNA MVP Charles Humphrey on project ZuneRay. ZuneRay is a raycasting engine built by Charles’ for the Zune HD using XNA 3.1. With Windows Phone 7 Series in the pipeline we used the Zune HD as a target test platform with the intention...