I’ve been working with UK XNA MVP Charles Humphrey on project ZuneRay. ZuneRay is a raycasting engine built by Charles’ for the Zune HD using XNA 3.1. With Windows Phone 7 Series in the pipeline we used the Zune HD as a target test platform with the intention...
Following on from my rant on the widgets , Richard Wong – venture capitalist and guest TechCrunch blogger – makes the point with more finesse, although we disagree in technology beliefs. In his post ‘ In Mobile, Fragmentation is Forever. Deal With It...