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Announced: the Windows Phone Developer Tools Preview is available! Yahooooo! The preview includes: The Visual Studio 2010 IDE A project template system for starting Silverlight applications for Windows Phone Visual Designers for Silverlight for Windows Phone that enable the drag and drop creation of UI, and the auto-generation of appropriate XAML Project template system for XNA Framework game development for Windows Phone 7 Series The Windows Phone Emulator All appropriate wiring to enable deploying...
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Integrating Windows Phone built-in application functionality is easy to achieve using the functions in the Microsoft.Phone.Tasks framework. Most of these features are not enabled in the preview emulator, but its worth looking at the library to understand the model of accessing the device function and the range of functionality available. Basically, all these tasks raise user interface requiring the end user to complete the operation. Programmatically you can set up all the parameters of the task...
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Having XNA on Windows Phone 7 Series is just awesome. There is nothing like being able to run your game on a small shiny device to make you smile. Having the Windows Phone Developer Tools Preview I decided to explore just how hard it was to get some of my existing games going on Windows Phone 7 Series. The first obvious candidates to play with are the 2D and 3D tutorial projects available on creators.XNA.com . If you are completely new to XNA development I encourage you to work through both tutorials...
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To explore some of the functionality available in Windows Phone 7 Series I have built my uber-demo application. This application is based on the Windows Phone List Application template in the Windows Phone Developer Tools preview. The preview emulator doesn’t implement all the device funcationality I try to use, so some of the code is not tested – something to look forward to when I get my ‘grubby mits’ on a device! The application uses a simple Model View Model architecture. To specify a unique...
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Using XNA Games Studio 3.x you could build a game that would run across Windows, Xbox and Zune. Now, unless you travelled to America or lived there you were unlikely to have a Zune or Zune HD. But now with Windows Phone 7 Series we have the promise of a device far more available for our mobile gaming. With the release at Mix of the Windows Phone Developer Tools preview we now have XNA Games Studio 4.0 support in Visual Studio 2010 and the ability to build games for Windows, Xbox 360 and Windows Phone...